Python Turtle Circle sector challenge for GCSE Computer Science

Maths and Computer Science are often taught very separately, and yet they make excellent companions. Writing a program to explore a topic from Maths can really help to understand the topic deeply as well as providing a great opportunity to practice your coding skills.

Python Program to Draw a Circle Sector

Here’s a challenge: use the Python Turtle Module as described here, to draw a sector of a circle given a radius and an angle. The result should look something like this:

Online Python lessons - circle sector

Here’s some skeleton code to get you started:

You might want to check out turtle.setheading() and turtle.circle() from the docs to get some extra help.

Solution to Python Circle Sector Challenge

Here’s a possible solution for this challenge:

There’s actually quite a bit going on in that code, and depending on your level of experience, some of it might require further exploration. Here’s a few key points:

  • Creating a turtle.Screen() object to get access to things like bgcolor, title etc.
  • Passing in a turtle as a function argument. This is often good practice as it leads to clean, well-organised code.
  • begin_fill() and end_fill() are fun turtle methods to play with
  • setheading() can you determine what system of measuring angles is used by Turtle Graphics? 90° is actually North, and rotation increases in an anti-clockwise direction.

I hope you enjoyed this challenge. Happy computing.

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